About
ReRobot is a platformer in the style of Metroid. It features procedural map generation and an infinite world to explore.
It is playable, but lacks enemies and an overarching goal. I'm not planning to continue work on this project in its current form, but a final snapshot can be downloaded below.
Screenshots
Implementation
This game is written in C++ using OpenGL for graphics and SFML for audio. Sound effects were generated with as3sfxr.
Download
Compiled application (disk image, 12.3 MB)